643 lines
18 KiB
YAML
643 lines
18 KiB
YAML
messages:
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no_pickaxe_found: "&cYou do not have any diamond pickaxe!"
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enchant_max_level: "&e&l(!) &eYou have already maxed out this enchantment"
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enchant_max_level_exceed: "&e&l(!) &eThis transaction would exceed the max level for this enchant."
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enchant_min_level_exceed: "&e&l(!) &eThis transaction would exceed the min level for this enchant."
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not_enough_tokens: "&cYou do not have enough tokens!"
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enchant_bought: "&e&lENCHANT &8» &c&l-%tokens% TOKENS"
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enchant_bought_multiple: "&e&lENCHANT &8» &7You have bought &f%amount% &7levels of %enchant%&r &7for &f%tokens% &7tokens."
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enchant_refunded: "&e&lREFUND &8» &7You have refunded &f%amount% &7levels of %enchant%"
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enchant_tokens_back: "&e&lREFUND &8» &7You have received &f%tokens% &7tokens back."
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enchant_cant_disenchant: "&c&l(!) &cThis enchant can't be disenchanted."
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enchant_no_level: "&e&l(!) &cYou do not have this enchant!"
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charity_other: "&a&l+ $%amount% &7(From %player%'s Charity)"
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charity_your: "&a&l+ $%amount% &7(From Your Charity)"
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blessing_other: "&6&l+ %amount% TOKENS &7(From %player%'s Blessing)"
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blessing_your: "&6&l+ %amount% TOKENS &7(From Your Blessing)"
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layer_disabled: "&e&l(!) &7You've &c&lDISABLED &7layer."
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layer_enabled: "&e&l(!) &7You've &a&lENABLED &7layer."
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block_booster_on: "&e&lENCHANT &8» &fBlock Booster &7has &Aactivated&7, &FX2 Blocks &7for &a&l5:00"
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block_booster_off: "&e&lENCHANT &8» &fBlock Booster &7has &cDeactivated&7."
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explosive_disabled: "&e&l(!) &7You've &c&lDISABLED &7explosive."
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explosive_enabled: "&e&l(!) &7You've &a&lENABLED &7explosive."
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value_no_permission: "&e&lVALUE &8» &7No Permission, Unlock at &fstore.xprison.net&7."
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value_no_pickaxe: "&e&lVALUE &8» &7You must hold an pickaxe in your hand."
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value_value: "&e&lVALUE &8» &f%player%'s &7Pickaxe Value: &f%tokens% Tokens&7."
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value_cooldown: "&e&lVALUE &8» &7Please wait &f%time% Seconds&7 before using this command again."
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pickaxe_given: "&e&lENCHANT &8» &fYou have given pickaxe to &e%player%"
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pickaxe_received: "&e&lENCHANT &8» &fYou have received pickaxe from &e%sender%"
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pickaxe_inventory_full: "&e&lENCHANT &8» &e%player% &chas full inventory!"
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prestige_finder: "&e&lPRESTIGE FINDER &8» &7You've just found a &fX%prestige% Prestige Level &7while mining."
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transaction_in_progress: "&e&lENCHANT &8» &cPlease wait for your other transaction to complete."
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pickaxe_level_required: "&e&lENCHANT &8» &cYou need to have at least &ePickaxe Level %pickaxe_level%&c in order to enchant this!"
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# Should we keep UPC Enchanted pickaxes in players inventory when they die?
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keep-pickaxes-on-death: true
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# Should use unbreakable permission to handle unbreakable pickaxes?
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use-unbreakable-permission: false
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# Action to open Enchanting menu while holding pickaxe. For multiple, separate them with ',' (LEFT_CLICK_BLOCK,RIGHT_CLICK_BLOCK,LEFT_CLICK_AIR,RIGHT_CLICK_AIR,PHYSICAL)
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open-enchant-menu-action: "RIGHT_CLICK_AIR,RIGHT_CLICK_BLOCK"
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# Enchant Menu Settings
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enchant_menu:
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# GUI Name
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title: "&7Enchants Menu"
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# Filler items
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empty_slots: STAINED_GLASS_PANE:7
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# Number of GUI rows
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lines: 6
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# Slot where player's pickaxe should be displayed
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pickaxe_slot: 13
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# Should we show player's pickaxe in GUI ?
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pickaxe_enabled: true
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# Displaying Enchant Info
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item:
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lore:
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- "&7%description%"
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- " "
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- "&6&l* &ePrice: &f%cost%"
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- "&6&l* &eMax Level: &f%max_level%"
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- "&6&l* &eCurrent Level: &f%current_level%"
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- "&6&l* &eChance to trigger: &f%%chance%"
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- " "
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- "&7&o(( &f&oLeft-Click&7&o to add 1 level ))"
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- "&7&o(( &f&oRight-Click&7&o to add 10 levels ))"
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- "&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))"
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- "&7&o(( &f&oPress 'Q'&7&o to buy as much as you can afford ))"
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- " "
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- "&c&lYou must have at least Level %pickaxe_level% on your pickaxe"
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# Help item settings
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help_item:
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enabled: true
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material: NAME_TAG
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#If you would like to use Base64 custom player skulls, just uncomment this line an change the Material above to PLAYER_HEAD
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#Base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2YzY2E0ZjdjOTJkZGUzYTc3ZWM1MTBhNzRiYThjMmU4ZDBlYzdiODBmMGUzNDhjYzZkZGRkNmI0NThiZCJ9fX0=
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slot: 15
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name: "&6&lHOW IT WORKS?"
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lore:
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- " "
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- "&6&l* &eLeft-Click &8» &7Buy 1 Level"
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- " "
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- "&6&l* &eRight-Click &8» &7Buy 10 Levels"
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- " "
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- "&6&l* &eMiddle-Click &8» &7Buy 100 Levels"
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- " "
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- "&6&l* &ePress Q &8» &7Buy MAX you can afford"
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- " "
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- "&7&o(( &f&oClick&7&o on the enchant to buy ))"
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# Disenchant item settings
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disenchant_item:
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enabled: true
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material: FLINT_AND_STEEL
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slot: 11
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name: "&c&lDISENCHANTING"
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lore:
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- " "
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- "&6&l* &eClick to open Disenchant GUI"
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- " "
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# Disenchant menu settings
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disenchant_menu:
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# GUI Name
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title: "&7Disenchant Menu"
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# Filler items
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empty_slots: STAINED_GLASS_PANE:7
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# Number of GUI rows
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lines: 6
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# Player's pickaxe GUI slot
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pickaxe_slot: 13
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# Should we show player's pickaxe in Disenchant GUI ?
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pickaxe_enabled: true
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# Displaying Enchant Info
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item:
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lore:
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- "&6&l* &eCurrent Level: &f%current_level%"
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- "&6&l* &eRefunded Price: &f%refund%"
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- " "
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- "&7&o(( &f&oLeft-Click&7&o to refund 1 level ))"
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- "&7&o(( &f&oRight-Click&7&o to refund 10 levels ))"
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- "&7&o(( &f&oMiddle-Click&7&o to refund 100 levels ))"
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- "&7&o(( &f&oPress 'Q'&7&o to refund ALL levels ))"
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# Help Item settings
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help_item:
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enabled: true
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material: NAME_TAG
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slot: 15
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name: "&6&lHOW IT WORKS?"
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lore:
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- " "
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- "&6&l* &eLeft-Click &8» &7-1 Levels"
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- " "
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- "&6&l* &eRight-Click &8» &7-10 Levels"
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- " "
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- "&6&l* &eMiddle-Click &8» &7-100 Levels"
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- " "
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- "&6&l* &e'Q' &8» &7-ALL Levels"
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- "&7&o(( &f&oClick&7&o on the enchant name to disenchant ))"
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# All available UPC Enchants settings.
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enchants:
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# Enchant ID
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'1':
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# Raw name of the enchant for some commands.
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RawName: "efficiency"
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# Displayname in chat / lore of the enchant
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Name: '&aEfficiency'
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# Name in Enchant / Disenchant GUI
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GuiName: '&aEfficiency'
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# Representative icon of enchant in GUI
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Material: BOOK
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#If you would like to use Base64 custom player skulls, just uncomment this line an change the Material above to PLAYER_HEAD
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#Base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTY4M2RhZTZkMTMyZjUyZWZhNTVlOThjMTgxZGVmNTQwMzY3MmZkZWMyY2JjZjQ3OTMxNDJjYjBlNTliZDAifX19
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# Should enchant be enabled ?
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Enabled: true
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# Enchant GUI slot
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InGuiSlot: 27
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# Increasing cost per level
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Increase-Cost-by: 10
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# Max level of enchant
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Max: 500
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# Initial cost of enchant
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Cost: 10
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# Description of enchant show in GUIs
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Description:
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- '&7&o(( Ability to mine blocks faster ))'
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# Refund settings
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Refund:
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# Can this enchant be refunded?
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Enabled: true
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# Disenchant GUI slot
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InGuiSlot: 27
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# Refund percentage
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Percentage: 50.0
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'2':
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RawName: "unbreaking"
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Name: '&bUnbreaking'
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GuiName: '&bUnbreaking'
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Material: BOOK
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Enabled: true
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InGuiSlot: 28
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Increase-Cost-by: 75
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Max: 300
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Cost: 75
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Description:
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- '&7&o(( Prevents your pickaxe from breaking while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 28
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Percentage: 50.0
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'3':
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RawName: "fortune"
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Name: '&cFortune'
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GuiName: '&cFortune'
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Material: BOOK
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Enabled: true
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InGuiSlot: 29
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Increase-Cost-by: 75
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Max: -1
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Cost: 75
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Blacklist:
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- BEDROCK
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Description:
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- '&7&o(( Ability to receive more blocks while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 29
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Percentage: 50.0
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'4':
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RawName: "haste"
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Name: '&dHaste'
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GuiName: '&dHaste'
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Material: BOOK
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Enabled: true
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InGuiSlot: 30
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Increase-Cost-by: 2500
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Max: 5
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Cost: 2500
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Description:
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- '&7&o(( Ability to swing your pickaxe faster while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 30
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Percentage: 50.0
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'5':
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RawName: "speed"
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Name: '&aSpeed'
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GuiName: '&aSpeed'
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Material: BOOK
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Enabled: true
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InGuiSlot: 31
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Increase-Cost-by: 10000
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Max: 2
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Cost: 10000
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Description:
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- '&7&o(( Ability to move faster while holding your pickaxe ))'
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Refund:
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Enabled: true
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InGuiSlot: 31
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Percentage: 50.0
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'6':
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RawName: "jumpboost"
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Name: '&bJump Boost'
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GuiName: '&bJump Boost'
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Material: BOOK
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Enabled: true
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InGuiSlot: 32
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Increase-Cost-by: 5000
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Max: 5
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Cost: 5000
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Description:
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- '&7&o(( Ability to jump higher while holding your pickaxe ))'
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Refund:
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Enabled: true
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InGuiSlot: 32
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Percentage: 50.0
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'7':
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RawName: "nightvision"
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Name: '&cNight Vision'
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GuiName: '&cNight Vision'
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Material: BOOK
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Enabled: true
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InGuiSlot: 33
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Increase-Cost-by: 0
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Max: 1
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Cost: 10000
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Description:
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- '&7&o(( Ability to see in the dark while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 33
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Percentage: 50.0
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'8':
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RawName: "fly"
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Name: '&cFly'
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GuiName: '&cFly'
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Material: BOOK
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Enabled: true
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InGuiSlot: 34
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Increase-Cost-by: 350
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Max: 1
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Cost: 10000
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Description:
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- '&7&o(( Ability to fly while holding pickaxe ))'
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Refund:
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Enabled: true
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InGuiSlot: 34
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Percentage: 50.0
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'9':
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RawName: "explosive"
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Name: '&aExplosive'
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GuiName: '&aExplosive'
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Material: BOOK
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Enabled: true
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InGuiSlot: 35
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Increase-Cost-by: 125
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Cooldown: 0
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Max: 500
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Chance: 0.2
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Cost: 125
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Description:
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- '&7&o(( Explodes nearby blocks while mining ))'
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Count-Blocks-Broken: true
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Explosion-Type: CUBE
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Sounds: true
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Use-Events: false
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Refund:
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Enabled: true
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InGuiSlot: 35
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Percentage: 50.0
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'10':
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RawName: "layer"
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Name: '&bLayer'
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GuiName: '&bLayer'
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Material: BOOK
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Enabled: true
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Chance: 0.2
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InGuiSlot: 36
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Increase-Cost-by: 200
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Max: 500
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Cost: 200
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Description:
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- '&7&o(( Ability to break full layer of your mine while mining))'
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Count-Blocks-Broken: true
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Use-Events: false
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Refund:
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Enabled: true
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InGuiSlot: 36
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Percentage: 50.0
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'11':
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RawName: "charity"
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Name: '&cCharity'
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GuiName: '&cCharity'
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Material: BOOK
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Enabled: true
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InGuiSlot: 37
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Increase-Cost-by: 25
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Max: 500
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Chance: 0.2
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Amount-To-Give: "level * 1000"
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Cost: 25
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Messages-Enabled: true
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Description:
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- '&7&o(( Chance to give to everyone online money while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 37
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Percentage: 50.0
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'12':
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RawName: "salary"
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Name: '&dSalary'
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GuiName: '&dSalary'
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Material: BOOK
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Enabled: true
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InGuiSlot: 38
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Increase-Cost-by: 35
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Max: 500
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Chance: 0.2
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Amount-To-Give: "level * 1000"
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Cost: 35
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Description:
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- '&7&o(( Ability to receive more money while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 38
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Percentage: 50.0
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'13':
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RawName: "blessing"
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Name: '&eBlessing'
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GuiName: '&eBlessing'
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Material: BOOK
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Enabled: true
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InGuiSlot: 39
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Increase-Cost-by: 25
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Max: 500
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Chance: 0.2
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Amount-To-Give: "level * 2"
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Cost: 25
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Messages-Enabled: true
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Description:
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- '&7&o(( Chance to give to everyone online tokens while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 39
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Percentage: 50.0
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'14':
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RawName: "tokenator"
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Name: '&aTokenator'
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GuiName: '&aTokenator'
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Material: BOOK
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Enabled: true
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InGuiSlot: 40
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Increase-Cost-by: 6
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Max: 500
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Chance: 0.2
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Amount-To-Give: "level * 2"
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Cost: 12
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Description:
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- '&7&o(( Ability to gain more tokens while mining ))'
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Refund:
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Enabled: true
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InGuiSlot: 40
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Percentage: 50.0
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'15':
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RawName: "keyfinder"
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Name: '&bKey Finder'
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GuiName: '&bKey Finder'
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Material: BOOK
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Enabled: true
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InGuiSlot: 41
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Increase-Cost-by: 350
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Max: 500
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Chance: 0.2
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Cost: 350
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Description:
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- '&7&o(( Ability to find crate keys while mining ))'
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Commands:
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- cc give physical Coal 1 %player%
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- cc give physical Iron 1 %player%
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- cc give physical Gold 1 %player%
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- cc give physical Diamond 1 %player%
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- cc give physical Emerald 1 %player%
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- cc give physical Token 1 %player%
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- cc give physical Token 2 %player%
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Refund:
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Enabled: true
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InGuiSlot: 41
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Percentage: 50.0
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'16':
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RawName: "prestigefinder"
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Name: '&aPrestige Finder'
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GuiName: '&aPrestige Finder'
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Material: BOOK
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Enabled: true
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Amount-To-Give: "level"
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InGuiSlot: 42
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Increase-Cost-by: 175
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Max: 500
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Chance: 0.2
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Cost: 175
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Command: "prestigeadmin add %player% %amount%"
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Description:
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- '&7&o(( Ability to find prestige levels while mining. ))'
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Refund:
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Enabled: true
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InGuiSlot: 42
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Percentage: 50.0
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'17':
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RawName: "blockbooster"
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Name: '&dBlock Booster'
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GuiName: '&dBlock Booster'
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Material: BOOK
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Enabled: true
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InGuiSlot: 43
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Increase-Cost-by: 225
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Max: 500
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Chance: 0.2
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Cost: 500
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Description:
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- '&7&o(( Ability to receive x2 Blocks for 1 Minute while mining))'
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Refund:
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Enabled: true
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InGuiSlot: 43
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Percentage: 50.0
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'18':
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RawName: "keyalls"
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Name: '&cKeyalls'
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GuiName: '&cKeyalls'
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Material: BOOK
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Enabled: true
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InGuiSlot: 44
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Increase-Cost-by: 350
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Max: 500
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Chance: 0.2
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Cost: 350
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Description:
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- '&7&o(( Ability to give everyone crate keys while mining ))'
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Pickaxe-Level-Required: 1
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Commands:
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|
- cc giveall physical Token 1
|
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- cc giveall physical Token 2
|
|
- cc giveall physical Coal 1
|
|
- cc giveall physical Iron 1
|
|
- cc giveall physical Gold 1
|
|
Refund:
|
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Enabled: true
|
|
InGuiSlot: 44
|
|
Percentage: 50.0
|
|
'19':
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RawName: "autosell"
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Name: '&eAutosell'
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GuiName: '&eAutosell'
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Material: BOOK
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Enabled: true
|
|
InGuiSlot: 45
|
|
Increase-Cost-by: 0
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Max: 1
|
|
Chance: 25.0
|
|
Cost: 1000
|
|
Description:
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- '&7&o(( Ability to sell all items while mining ))'
|
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Pickaxe-Level-Required: 1
|
|
Messages-Enabled: true
|
|
Refund:
|
|
Enabled: true
|
|
InGuiSlot: 45
|
|
Percentage: 50.0
|
|
'20':
|
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RawName: "voucher"
|
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Name: '&bVoucher Finder'
|
|
GuiName: '&bVoucher Finder'
|
|
Material: BOOK
|
|
Enabled: true
|
|
InGuiSlot: 46
|
|
Increase-Cost-by: 5000
|
|
Max: 500
|
|
Chance: 0.2
|
|
Cost: 5000
|
|
Description:
|
|
- '&7&o(( Ability to find store vouchers while mining ))'
|
|
Pickaxe-Level-Required: 1
|
|
Refund:
|
|
Enabled: true
|
|
InGuiSlot: 46
|
|
Percentage: 50.0
|
|
Commands:
|
|
'1':
|
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command: 'voucher give %player% 5$'
|
|
chance: 50
|
|
'2':
|
|
command: 'voucher give %player% 10$'
|
|
chance: 25
|
|
'3':
|
|
command: 'voucher give %player% 25$'
|
|
chance: 10
|
|
'4':
|
|
command: 'voucher give %player% 50$'
|
|
chance: 5
|
|
'5':
|
|
command: 'voucher give %player% 50$'
|
|
chance: 1
|
|
'21':
|
|
RawName: "nuke"
|
|
Name: '&cNuke'
|
|
GuiName: '&cNuke'
|
|
Material: BOOK
|
|
Enabled: true
|
|
InGuiSlot: 47
|
|
Increase-Cost-by: 0
|
|
Max: 500
|
|
Chance: 0.2
|
|
Cost: 1000
|
|
Description:
|
|
- '&7&o(( Ability to break whole mine while mining ))'
|
|
Pickaxe-Level-Required: 1
|
|
Remove-Blocks: true
|
|
Count-Blocks-Broken: true
|
|
Use-Events: false
|
|
Message: "&e&lENCHANT &8» &7You got &2&l$&a%money% &7from &c&lNuke &7activation."
|
|
Refund:
|
|
Enabled: true
|
|
InGuiSlot: 47
|
|
Percentage: 50.0
|
|
'22':
|
|
RawName: "gemfinder"
|
|
Name: '&aGem Finder'
|
|
GuiName: '&aGem Finder'
|
|
Material: BOOK
|
|
Enabled: true
|
|
InGuiSlot: 48
|
|
Increase-Cost-by: 6
|
|
Max: 500
|
|
Chance: 0.2
|
|
Amount-To-Give: "level * 2"
|
|
Cost: 12
|
|
Description:
|
|
- '&7&o(( Ability to find gems while mining ))'
|
|
Refund:
|
|
Enabled: true
|
|
InGuiSlot: 48
|
|
Percentage: 50.0
|
|
'23':
|
|
RawName: "gang-value-finder"
|
|
Name: '&eGang Value Finder'
|
|
GuiName: '&eGang Value Finder'
|
|
Material: BOOK
|
|
Enabled: true
|
|
InGuiSlot: 49
|
|
Increase-Cost-by: 6
|
|
Max: 500
|
|
Chance: 0.2
|
|
Amount-To-Give: "level * 2"
|
|
Cost: 12
|
|
Description:
|
|
- '&7&o(( Ability to find gang value while mining ))'
|
|
Refund:
|
|
Enabled: true
|
|
InGuiSlot: 49
|
|
Percentage: 50.0
|
|
# Format of every pickaxe that has UPC Enchants on it
|
|
# %Enchant-X% represents the name + level of specific enchant (X = id)
|
|
Pickaxe:
|
|
# NUMBER = All levels as numbers
|
|
# ROMAN = All levels as roman numbers
|
|
# FIXED = First 10 levels as roman,
|
|
level-format: NUMBER
|
|
excluded-format: "&7[&c-&7] &8%Enchant% %Level%"
|
|
lore:
|
|
- '&8&m------------------------'
|
|
- '&e&lBLOCKS MINED: &f%Blocks%/%Blocks_Required%'
|
|
- '&e&lPICKAXE LEVEL: &f%PickaxeLevel% &7[%PickaxeProgress%&7]'
|
|
- '&e&lDURABILITY: &f%Durability%'
|
|
- '&8&m------------------------'
|
|
- '%Enchant-1%'
|
|
- '%Enchant-2%'
|
|
- '%Enchant-3%'
|
|
- '%Enchant-4%'
|
|
- '%Enchant-5%'
|
|
- '%Enchant-6%'
|
|
- '%Enchant-7%'
|
|
- '%Enchant-8%'
|
|
- '%Enchant-9%'
|
|
- '%Enchant-10%'
|
|
- '%Enchant-11%'
|
|
- '%Enchant-12%'
|
|
- '%Enchant-13%'
|
|
- '%Enchant-14%'
|
|
- '%Enchant-15%'
|
|
- '%Enchant-16%'
|
|
- '%Enchant-17%'
|
|
- '%Enchant-18%'
|
|
- '%Enchant-19%'
|
|
- '%Enchant-20%'
|
|
- '%Enchant-21%'
|
|
- '%Enchant-22%'
|
|
- '%Enchant-23%'
|
|
# First Join Pickaxe Settings
|
|
first-join-pickaxe:
|
|
# Should we give this pickaxe to players when they first join?
|
|
enabled: true
|
|
# Name of pickaxe
|
|
name: "&e%player%'s Pickaxe"
|
|
# Material of pickaxe
|
|
material: DIAMOND_PICKAXE
|
|
# Raw names + levels of specific enchants for first join pickaxe
|
|
enchants:
|
|
- efficiency 10
|
|
- unbreaking 10
|
|
- fortune 10 |