package com.illuzionzstudios.customfishing.reward.fishing.item

import com.illuzionzstudios.mist.item.CustomItem

/**
 * A custom item that can be caught from fishing
 */
class FishingItem : CustomItem() {

    /**
     * Chance of this item being caught out of 100
     */
    var chance: Double = 100.0

}